This PHP app will generate a Sculpt texture for Second Life's Sculpted Prims.
Enter z-position values (blue) from 0 to 255 and the corresponding radii values (red) from 0 to 127 in the boxes below.
The values are all revolved around the prim's centre to create a solid, if your solid is inside-out then you should run your points in the opposite direction.
It is strongly recommended to keep to the default resolution and format. Uploading to Second Life in this format and choosing lossless compression when uploading will give the best results.
Texture resolution: 256 x 256 pixels
128 x 128 pixels
64 x 64 pixels (default)
Invert sculpt texture (flip horizontally)
Sphere (pinch the poles, stitched edges)
Cylinder (no pinching, stitched edges)
Torus (stitched poles, stitched edges)
Plane (no pinching, no stitching)
Only select one point at a time.
Preview low LOD.